After It Takes Two
Games like It Takes Two
It Takes Two is still the gold standard because neither of you can solo the level. The follow-ups that work are the ones that keep that rule.
Start with Split Fiction if you have not. Then Hazelight’s earlier prison break, yarn co-op, and a couple of platformers that revive instead of punish.
The short list
Hand-tagged. Not a scraped wiki. Run the matcher if your platforms or session length do not match.
2P readySteam headerSplit Fiction
2025~12h campaign · 90 min sessions
Hazelight's follow-up to It Takes Two: two writers fall into their own stories and have to finish the book together. Built so neither of you is a passenger.
The whole campaign is designed around mixed skill. If one of you is rusty, the other can carry a mechanic without stealing the fun.
PC // PlayStation // Xbox
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2P readySteam headerA Way Out
2018~7h campaign · 90 min sessions
Two inmates break out and try to stay free. Split-screen even when you play online, so you are always watching the same messy plan.
Story choices matter more than aim. The weaker shooter still gets spotlight scenes, chases, and dialogue.
PC // PlayStation // Xbox
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2P readySteam headerUnravel Two
2018~6h campaign · 40 min sessions
Two yarn creatures swing, stitch, and tug each other through sunlit puzzles. Quiet, pretty, and over in an evening if you push it.
You share a rope. The better player can set up swings while the other just holds on, then swap. No one gets left in a fail loop.
PC // PlayStation // Xbox // Switch
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2P readySteam headerSackboy: A Big Adventure
2020~12h campaign · 35 min sessions
A colorful 3D platformer with local co-op, silly costumes, and levels that look like a Saturday-morning craft drawer.
You can revive each other constantly. The campaign is long enough to replace Split Fiction without asking anyone to 'get good.'
PC // PlayStation
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2P readyLuigi's Mansion 3
2019~12h campaign · 40 min sessions
Luigi vacuums ghosts in a hotel. Player two is Gooigi, a slime copy who slips through bars and takes a joke beating.
Gooigi is literally the easy role. The campaign is a real co-op story, not a competitive afterthought.
Switch
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2P readySteam headerWe Were Here Forever
2022~10h campaign · 60 min sessions
Two people trapped in a castle, each seeing rooms the other cannot. Your voice chat is the only inventory that matters.
If one of you is better at 3D movement, give them exploration. The other can own the riddles. Nobody needs a high K/D.
PC // PlayStation // Xbox // Switch
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